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This is my entry for the Lone Wolf Solo TTRPG Jam Mk 2. Also, this is the first ever game I have designed and created. So, if you like or hate something about. Please leave a comment so I know what to improve and focus on. I do intend to make more games in the future.

Just a note, this is journaling game first and foremost, but you can also play this without writing a single thing. I play tested with both options, and it's fun to play either way.

But anyway, here's the premise...

You have the gift of the arcane. But, like any other arcane user, you wish to know more. So, you sought and found a Mentor. They agreed to have you as their Apprentice. And that is how your journey begins.

You train, and Spar with one another. Honing your skills. Knowing more of the arcane and surprisingly, about each other as well. You only have a year. And after that, what becomes of you and your Mentor?

Key Features:

- This game focuses on how you cast your spell, specifically focusing on your senses, rather than the spell itself.
- This has some built in Relationship Mechanics. Which you have some control over it, but in the end, like any relationships, you can't really know for sure how it all goes.
- This is system-agnostic, and can be played in whatever setting, theme you want.

StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorPeter Q.A
Tagsjournaling, Solo RPG, Tabletop role-playing game
Average sessionAbout an hour
LanguagesEnglish

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Sensing the Arcane by Peter Q.A 515 kB

Development log

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